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Posted: July 03, 2019
WFRP: Keeping up with the Liebwitzs
Ben Scerri is back this week with another excellent blog for you all! Read on, and let us know what you think over on Facebook and Twitter!
Hi All, By now, I’m sure you’re all aware that I love subsystems — small self-contained sections of the rules that alongside the core rules — especially when they drive the fiction and compel Characters to action. As a GM, nothing makes my job easier (or more surprising!) than a self-sustaining subsystem that has the Players search out for their own adventure rather than following my lead. And by that I mean it’s time to talk about Social Standing and Between Adventures!
They say that money makes the (Old) World go around, and never has this been more apparent than in Warhammer Fantasy Roleplay 4th Edition. Between Social Status, Endeavours Between Adventures, and scrounging in the mud for work, your Characters are going to be earning and losing money left and right.
'Do you really think you could compete with me?’ However, if you’re anything like
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Posted: July 01, 2019
Age of Sigmar Soulbound: Skyrigger
#MortalRealmsMonday
Today AoS Producer Emmet Byrne is looking at one of our previously announced Archetypes for Age of Sigmar: Soulbound — the Skyrigger in more detail.
Masters of the Aether-endrin
Harnessing the power of an aether-endrin, you fly above the land, employing aethermatic devices to ensure the profitability of your venture.
Skyriggers are Kharadron who have mastered the use of a back-mounted aether-endrin. These fantastic devices give them the ability to fly through the air. Bulky, bulbous contraptions, the aether-endrins resemble what they are – miniature versions of the endrins that allow skyships to remain in the air. By adjusting the feed of aether-fuel, a Skyrigger can increase or decrease their altitude while venting aether-gas can provide manoeuvrability. These mixtures are highly volatile, so Skyriggers wear protective clothing and armour to guard against any caustic discharges.
“To float among the clouds is a wonder to be cherished. Almost as much as clapping eyes
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Posted: June 29, 2019
WFRP: Death on the Reik - The Enemy Within Director’s Cut, Vol 2
#WarhammerDay
We are delighted to share some detailed information on WFRP:Death on the Reik - The Enemy Within Director’s Cut, Vol 2 and the Vol 2 companion! You can catch up on our WFRP: Enemy in Shadows - Enemy Within Campaign Director's Cut Vol. 1 and the Enemy in Shadows Companion Vol 1 here.
We recently shared information about our Collectors's Editions - there's still time to advance pre-order Vol1 or the whole set of ten books.
While the standard editions are not yet available for pre-order - we will update you in advance of pre-orders for both Volumes opening.
Welcome to part 2 of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Death on the Reik carries on from where Enemy in Shadows left off, taking your brave heroes on a grand adventure up and down the remarkable Reik, the largest river in the Old World.
Death in the Reik Includes:
- The next two adventures of the Enemy Within campaign: Death on
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Posted: June 29, 2019
WFRP: Gamemaster’s Screen
#WarhammerDay
We are excited to share this upcoming release with you all! Standing tall like the walls of Altdorf themselves, the Warhammer Fantasy Roleplay Gamemaster Screen presents a handy summary of all the important rules of WFRP alongside a variety of useful Gamemaster tools. It is accompanied by a Gamemaster’s Guide full to bursting with tips, tricks, and optional rules to expand your campaigns in new and exciting directions.
With breathtaking artwork of the Old World's festering cities to one side, and all the tables, rules, and references a GM could want on the other, the Gamemaster's Screen is the perfect accessory to keep all of your nefarious plans secret from the prying eyes of your players.
Accompanying the screen is the Gamemaster’s Guide, a 32-page booklet crammed full with indispensable articles for GMs both new and old.
The Gamemaster’s Screen and Gamemaster’s Guide Includes:
- The Gamemaster Screen: A four-panel standing screen covered in everything you could ever need
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Posted: June 29, 2019
Building a New Era of Warhammer Memories
Cubicle 7 WFRP Producer Andy Law contributed an excellent article to Meeple Monthly's June edition, describing how C7 created the WFRP Starter Set. We have included the text from the article further below to make it easier to read!
Building a New Era of Warhammer Memories
By Andy Law
We all have memories that never leave us. Perhaps of a first kiss? Or a period of great illness? Or a time you won against the odds? These memories linger, replayed in the mind, fondly recalled and reimagined as you share them with friends. As a roleplayer, my library of such memories is a little different to the standard. After all, in my mind, I have defied unjust emperors, battled mutants and trolls, and even died. And not many people can claim to remember that!
Walking in a new pair of shoes and experiencing the life of a different person is one of the great strengths of roleplaying games (RPGs). Unlike books, plays, or movies, where you watch another’s path through a fixed plotline, in RPGs you personally
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Posted: June 28, 2019
What is Wrath & Glory?
#40KFriday
We are currently working hard on our upcoming revised core book and will share more on it as soon as we can! If you missed last weeks FAQ you can catch up here, but for now we hand over to C7 Producer Zak Dale-Clutterbuck to answer a very important question - what is Wrath & Glory?
Prepare to face the perils of the Dark Imperium, a grim and dangerous future plagued by the star-spanning schemes of the Ruinous Powers…
Cicatrix Maledictum, the Great Rift, has torn the galaxy apart. Time and space have bent and buckled under the warp storm’s wrath. Daemons surge into realspace, sowing destruction in their wake. The Imperium of Man has lost contact with untold worlds, and stands on the brink of disaster.
This is a game of intrigue and adventure. This is a game of action and carnage. This is a game about the struggle to stop the doomsday clock from striking midnight for an entire galaxy.
This is Wrath & Glory.
...but how do you play it? And how is it different from the many
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Posted: June 26, 2019
WFRP FAQ #2
#WARHAMMERWEDNESDAY
Welcome all! It’s the 13th blog for WFRP already! How time flies! All praise the Horned Rat! So, since last week was so popular, let’s hand over to Ben who will tackle some more frequently asked questions!
Hi All, The FAQ series of blog posts tackles the questions we’ve received from you. We explore the question, give a definitive answer, and give page references where relevant. If there are any questions you’re dying to ask, please hop over to our Facebook page, and comment away! We’ll get to them as they come in with future blog posts. As we write these posts several weeks ahead, there may be some wait before we get to your questions, but we will get there eventually! Also, unlike my normal posts, this FAQ involves all of the WFRP team, and isn’t just written by me.
Does the Perfect Pitch Talent mean I’m able to cast Spells without Testing Language (Magick)?
No! The Perfect Pitch Talent on WFRP page 142 does not allow a Character to automatically pass Language (Magick)
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Posted: June 24, 2019
Beasts of War interview with C7's Emmet Byrne
Ben from Beasts of War interviewed Cubicle 7's Age of Sigmar: Soulbound Producer Emmet Byrne last week, in case you missed it you can find it here or we have added the text below to make it easier.
Ben: How was it that you got involved with the Age Of Sigmar Roleplaying Game project?
Emmet: I joined the company back in September of last year when C7 moved to Ireland. When I came on board, I asked if I could be part of the development team for the (then titled) Age of Sigmar Roleplaying Game and Dom, our CEO, very kindly said yes!
B: If you were to describe a typical session of the AoS RPG how would it play out? Is it very typical of other dungeon crawling adventures or does it take a different tone?
E: I think what sets Age of Sigmar: Soulbound apart is that it is less about going out and exploring lost dungeons and recovering treasure in this grand frontier, and more about securing what you have and trying to survive. The Mortal Realms, particularly after the Shyish Necroquake, are
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Posted: June 24, 2019
Age of Sigmar Soulbound: Isharann Soulscyrer
#MORTALREALMSMONDAY
Today Cubicle 7 producer Emmet Byrne reveals a brand new Archetype for Age of Sigmar: Soulbound. We are delighted to bring you these regular updates on Age of Sigmar. Why not jump over to our Facebook and Twitter pages and let us know what you think of this one? If you missed last weeks post you can catch up here.
Hi All, today we’re revealing a brand new Archetype for Age of Sigmar: Soulbound — the relentless Isharann Soulscyrer of the Idoneth Deepkin.
Seekers and Guides
A diviner and an arcane tracker, by the light of their soul you hunt your quarry from across any distance.
A Soulscryer can see even in pitch darkness, able to navigate across any distance and through any obstacle if guided by the light of a single mortal soul. The Soulscryers are the priests of the Idoneth enclaves. To them falls the responsibility for guiding travellers through the whirlways, communicating with their fellow Soulscryers in distant enclaves, and divining the unfortunate targets of
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Posted: June 21, 2019
40K FAQ
#40KFRIDAY
Since we revealed the news that will be publishing Warhammer 40,000 roleplaying games there has understandably been many questions. We are delighted to answer the most asked questions today and assure you that we will update you as much as we can as we progress!
Warhammer 40K is a huge chunk of Cubicle 7's gamer DNA so we are all incredibly excited to build on the long legacy of 40K RPGs. C7 CEO Dominic McDowall has been a 40K fanatic since the first edition, and so is absolutely delighted to bring C7's brand of roleplaying to this amazing setting.
So let's dive into the questions.....
- I bought the core book before the announcement, will I need to buy it again? No! We love Wrath & Glory; it's the perfect system to jump into adventure in the Age of the Dark Imperium. We're not going to change the game, so if you own a Core Rulebook it will be fully compatible with all of the adventures and supplements coming soon.
- What exactly is included in the revision, how much will you



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