Broken Weave Dev Diary 9: The Maker
Welcome back to our ongoing series of developer diaries for Broken Weave, the post-apocalyptic tragic fantasy setting. Today, we conclude our look at some of the character classes you will get to play as during your adventures in the Broken World with the Maker.
Broken Weave comes to Kickstarter on the 8th of February, so don’t forget to head to the Kickstarter page and sign up to be notified when it launches!
Makers are creators at heart, fascinated by invention. Nothing brings them more pleasure than bringing the right tool for the job, or figuring out how to make the wrong tool work anyway. Their passion drives them beyond the safety of Havens to find new ingredients, new components, and new ways to apply them. Some makers hope to make a great discovery or create something that will change the world; others want to rediscover the craft and artistry the world lost in the Breaking. A maker might crave the rush of putting their knowledge to the test under immense pressure, or seek the comfort of knowing their supervision made their Haven a safer place to live.
“The goal with the maker’s design was to give him a sense of practicality that reflects his natural curiosity. He is a character who needs to explore various biomes to find and gather resources. I wanted him to have all he needed with him because of the world’s instability. I was inspired by blacksmith / farrier mediaeval clothing, and like the Sage class, he has this typical customised apron which contains everything he needs in the Broken World. “
— Clara-Marie Morin, Broken Weave Artist
There we have it! The final concept art for the Maker.
Join us in our next dev blog, where we’ll step into the darkness beyond our Havens and take a good look at Decay. What is it? How does it twist the world and its inhabitants? And most importantly, how can you fight against it?
If you have any questions about Broken Weave, leave them in the comments, and we’ll do our best to answer them in a future community FAQ article.