WFRP Middenheim & Archives Now on Foundry VTT!

#WarhammerWednesday

WFRP Middenheim: City of the White Wolf and Archives of the Empire Now Available on Foundry VTT!

We know that many of you have been enjoying the excellent Warhammer Fantasy Roleplay Foundry Virtual Tabletop modules that are already available:

  • Warhammer Fantasy Roleplay Core 
  • Warhammer Fantasy Roleplay Starter Set
  • Warhammer Fantasy Roleplay Rough Nights and Hard Days
  • Enemy in Shadows and Companion Module
  • Ubersreik Adventures Module 
  • Death on the Reik and Companion Module

Today, we are delighted to launch Middenheim: City of the White Wolf and Archives of the Empire Modules for Foundry VTT! 

Purchase Middenheim module from our webstore here.

Purchase Archives of the Empire Module here

Browse all Foundry VTT modules here.

These items are digitized versions of  Warhammer Fantasy Roleplay Middenheim: City of the White Wolf and Archives of the Empire for the Foundry Virtual Tabletop. The Foundry Virtual Tabletop and WFRP Core Module is required.

If you would like to purchase the physical version of Middenheim: City of the White Wolf which includes a PDF, you can find it Here. If you would like to purchase the physical version of Archives of the Empire, which includes a PDF, you can find it here.This purchase will grant you an activation code which can be activated through your Foundry account. Afterwards you will be able to download and access the Module via the Foundry Virtual Tabletop Launcher.

Middenheim: City of the White Wolf

Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure! Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require.

Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric. 

A stand-alone book, Middenheim: City of the White Wolf also makes an excellent supplement for those intending to run Power Behind the Throne, part three of The Enemy Within campaign. It details Middenheim around 2512 IC, prior to the events of The Enemy Within, but includes an appendix with updates on how future events are set to alter the city.

Middenheim: City of the White Wolf includes:

  • A History of Middenheim: A timeline of events leading up to the present day, detailing the cities past as a stronghold of the Ulrican faith and one time home to the usurper Wolf Emperors
  • A Visitors Guide: Eighty pages of detailed locations, NPCs and plot hooks set throughout the city’s many districts
  • Dark Cults of Middenheim: A run down on the cults and conspiracies that make Middenheim their home, any one of which could threaten the very fabric of political, cultural, or religious life in the city
  • The Duchy of Middenheim: Middenheim is more than just a city — it also commands the territories that surround it, as far away as coastal Nordland. The Duchy of Middenheim provides details on regions directly within ambit of the city, as well as the often fractious nobility that control them
  • Bestiary, Characters and more: Additional beasts, new Character options for creating local adventurers, and the Wolf Kin career for those willing to embody the spirit of Ulric in all things.

Middenheim: City of the White Wolf is an excellent and entertaining addition to any gaming table. Packed with lore, NPCs, and exciting adventure hooks, it will kickstart your next adventure in Warhammer Fantasy Roleplay!

Purchase Middenheim module from our webstore here.

This Foundry VTT module contains:

  • Middenheim: City of the White Wolf, complete with illustrations, integrated into Foundry, and searchable from within your Virtual Tabletop.
  • Support for creating Middenheimer, Middenlander and Nordlander Player Characters.
  • New bestiary creatures, fully stated with tokens ready to terrorize your players.
  • A beautiful, full colour map of the City of Middenheim, including location descriptions, GM only and player information.
  • A map of the Grand Duchy of Middenheim, full annotated with everything you need to know to explore the city of Middenheim and its surrounds.
  • Interactable Middenball map, measure out kicks, throws, and track positions of players and the ball!
  • Community Developed, Officially Supported thanks to the tremendous hard work of Russell Thurman (Moo Man) we’re pleased to be able to work with him and bring WFRP to the next level on the Foundry.
  • Foundry Powered Includes all of Foundry Virtual Tabletop’s exclusive features.

WFRP Archives of the Empire 

Welcome to Archives of the Empire: Volume I. A fascinating and diverse collection of articles on topics that cover the length and breath of the Old World. The first volume focuses on the other species, Dwarfs, Elves and Halflings, whose presence enriches (or enrages) the world of Warhammer Fantasy Roleplay. Volume I details new locations, careers, and NPCs perfect for inclusion in your next WFRP adventure.

Archives of the Empire includes:

  • Karak Azgaraz: An exploration of a Dwarf Hold that, though it has seen better days, still holds strong in mountains that loom beyond Ubersreik, at the very edge of the Empire
  • Imperial Dwarfs: While they think of the Karak’s as their true home, many a dwarf has never set foot on ancestral lands, instead living at the very heart of the Empire
  • Halfling Clans: From Skelfsiders to Thorncobbles, Rumsters to Lowhavens, learn about the Empire’s Halfling very extended clans and multiple families
  • A Guide to the Mootland: Join the simple folk of the Mootland for a Grand Tour of their fertile province, its farms and villages, rivers and forests. Now, make sure to smear yourself with this or the Bramblebeaters will get you…
  • The Laurelorn: Delves into their politics, culture, and the threats that haunt this ancient colony of Elves, nestled between Nordland and the Wasteland, which survived to the modern day. 

Archives of the Empire is an excellent and entertaining addition to any gaming table. Packed with lore, NPCs, and exciting adventure hooks, this collection will kickstart your next adventure in Warhammer Fantasy Roleplay!

Purchase Archives of the Empire Module here

This Foundry VTT module contains:

  • Archives of the Empire: Volume I, complete with illustrations, integrated into Foundry, and searchable from within your Virtual Tabletop.
  • New careers and character creation options for Halfling and Elf Player Characters.
  • Beautiful maps of the Laurelorn and the Mootland, fully annotated and integrated into The Foundry VTT.
  • New Weapons! Dwarf and Elf weapons filled in with statistics and including pre programmed effects. 
  • Community Developed, Officially Supported thanks to the tremendous hard work of Russell Thurman (Moo Man) we’re pleased to be able to work with him and bring WFRP to the next level on the Foundry.
  • Foundry Powered Includes all of Foundry Virtual Tabletop’s exclusive features.

New to Foundry Virtual Tabletop?

Foundry Virtual Tabletop works using modern web technologies where one player (the host) runs an application which hosts the game server and other players can connect using a web browser. As a “virtual tabletop”, the software provides a set of digital tools which are designed to imitate and expand upon the experience of playing a game in-person with your friends. Support for character sheets, rolling dice, exploring battlemaps, and moving heroic tokens are just a few of the many features which enable this experience. Foundry Virtual Tabletop goes well beyond the basic feature set, however, with rich dynamic lighting, fog of war, audio playlists, video chat using webcams, and way more. Foundry Virtual Tabletop gives you everything you need (and then some) to forge thrilling and memorable moments with your gaming group!

For more information check out this handy FAQ. Register for a Foundry Virtual Tabletop account here or purchase a software license for $50 (+VAT)  here to run games for your group. Then you can purchase the Warhammer Fantasy Roleplay modules from $14.99 (intro price, + VAT if applicable) directly from cubicle7games.com.

Cubicle 7 Entertainment Ltd.© Copyright Games Workshop Limited 2021