The Laundry Roleplaying Game
The award-winning RPG of cosmic horror, tech-driven magic, and occult spycraft returns! Based on ‘The Laundry Files’ by Charles Stross.
Welcome to The Laundry!
You’re one of the unlucky few standing between humanity and unspeakable - often unpronounceable - supernatural, alien, and interdimensional threats.
You’re a spy. Well, you are now, at least. Previously, you were someone who learned things humanity was not meant to know. Namely, that magic is real, it exists in the higher realms of mathematics, and it has some really messed-up devotees. And if you know that much, then you’re not left with much of a choice — you work for the Laundry now.
If you’re familiar with Charles Stross’ award-winning The Laundry Files series or the first edition of the award-winning Laundry Roleplaying Game, you know all this already and can skip to looking at the books, the new award-winning game system, or just go ahead and pick a pledge level already. Just remember that everything here has won awards, ok? Lots of them.
If you are new to the Laundry, you are in for a treat – read on for the primer. Do bear in mind the awards thing.
The Setting
Introducing the Second Edition of The Laundry Roleplaying Game — an exhilarating blend of covert action, investigation, and dark cosmic horror that thrusts you into the chaotic world of underfunded government employees battling to save the world from unspeakable threats.
Your daily grind includes myriad perilous tasks, from exorcising co-workers gone awry to thwarting ambitious computer students from triggering reality-bending catastrophes. Sneak into supercomputer servers, join SAS troops on dimension-hopping missions, halt outbreaks of blood-draining brain parasites, and prepare for the inevitable apocalypse of CASE NIGHTMARE GREEN.
The C7D6 System
This second edition of The Laundry Roleplaying Game employs the acclaimed C7d6 system, renowned for its versatility, speed, and flexibility.
To perform an action, roll a number of six-sided dice equal to your Attribute score plus any Training you have in the relevant field. So if you have Mind 3 and two levels of Training in the Occult Skill, you have a dice pool of 5d6. Roll the dice, and if any of them exceed the difficulty of the Task, congratulations — you’ve succeeded!
The difficulty may vary, but fear not! You have a plethora of Talents at your disposal, each designed to bolster your chances of success and turn the tide in your favour.
Small Scale to World Devouring
The game system is fast and accessible, and ideal for when things get messy, the banishment rounds are flying, and creatures from another realm threaten to devour your office. The same rules apply whether you’re hacking into a computer, sneaking into an office block, or storming a building with a bunch of grizzled SAS troops.
Those rules work just as well when faced with mind-shattering horror and for higher-powered adventures when things start to get really strange in The Annihilation Score and beyond.
Who Do You Play?
Within the Laundry, there are countless departments filled with hundreds of overworked and underpaid employees — and you’re one of them. You might be an accountant, IT support, a driver, or something weirder, like a counterpossession exorcist, a computational demonologist, or one of the really odd people who dedicate their life to research and development.
However, that’s just your day job. As part of your Active Duty, you’ll join other operatives and head out on a wide array of exciting (and deadly) missions.
What Do You Do?
There is no ‘typical’ when it comes to Laundry missions. You could be sent to the heart of London, Wolverhampton, or Milton Keynes. You may even be sent overseas, but you’ll have to be careful not to ruffle any feathers — the Black Chamber and the Thirteenth Directorate are quick to halt clandestine Laundry operations. While they might have the same job as you, they handle things very differently, and some refuse to believe that the Cold War is over.
The world of the Laundry is under threat of incomprehensible cosmic horrors, and it’s up to you to save it.
Everything Players need!
Contains all the core game rules, Create your Laundry agent and equip them with all the cool espionage and magic gadgets and technology your line manager will agree to. Details on magic and how your character can (and shouldn’t) use it.
Everything Gamemasters need!
How to help players make their characters and put together their team. Top secret details on The Laundry – everything we don’t want the players to find out. How to create and run unforgettable Laundry games. A host of adversaries to use in your games
Intro to Applied Occult Computing
A brilliant starting point for any Laundry game!

A book packed with adventures to get you straight into the action!

Artwork from The Laundry RPG
Charles Stross Interview
The Laundry RPG One Shot
FAQ
How compatible is this with the First Edition of The Laundry Roleplaying Game?
This edition of The Laundry Roleplaying Game is a completely different game system to the First Edition game, using d6 dice pools instead of the d100 used before. However, it should be easy to convert your existing characters to the new system, as their jobs/assignments are the same, and the setting hasn’t changed from Charles Stross’ vision.
I’ve already got the First Edition, why should I buy this?
This new edition has been heavily revised and updated, and features fantastic new full-colour art in glorious hardcover books. The game system is completely different and well-suited to the events that occur later as the game line continues into the New Management era. There’s a new campaign setting for your game, along with a host of new information and options. And, let’s face it, you’re a bit of a Laundry completist, like us.



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