Page 20 - Warhammer Fantasy RPG
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Posted: May 07, 2019
Winner of Limited Edition WFRP announced!
Congratulations to Sean Emmerton who won the signed Warhammer Fantasy Roleplay Collector’s Limited Edition on Facebook. Thanks to all who entered!
Thank you so much for joining us in our celebration of a decade of Cubicle 7! And thank you all so much for your support over those ten years. We always feel very fortunate to be working on the wonderful games and settings we love, but the best thing about doing what we do is when we hear from you, our customers, having fun with the things we make. Thank you, and here’s to the next ten years!
Dominic McDowall
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Posted: May 01, 2019
Win a Limited Edition Warhammer Fantasy Roleplay!
As it’s Warhammer Wednesday and we are nearing the end of our Anniversary Celebration we wanted to do something special. So, we have one SOLD OUT, signed Warhammer Fantasy Roleplay Collector’s Limited Edition to give away!
This version can no longer be bought and will not be reprinted by C7. No. 60 (of 1986) will be winging its way to one of you signed by the game's designers, Dominic McDowall and Andy Law.
To enter on Facebook, simply like the Facebook competition post. To enter on Twitter retweet the competition post and tag @cubicle7 to be in with a chance of winning.
Don't forget you can sign up to our newsletter here, its jam-packed with exclusive news, launches and any future competitions!
We really value your support over the last 10 years and would love to hear about your favourite C7 games. Is there a memorable campaign, adventure or special character you really enjoyed playing? Let us know on Facebook and Twitter.
Terms & Conditions
T&C's apply. Entry into this promotion
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Posted: May 01, 2019
WFRP: The Rulebook is a Treasure Chest
(Part #2)
Hey folks, Ben here, and I’m back to finish this Rulebook-is-Treasure-Chest thing off! Last time I talked about some of the Character and Action optional rules from the rulebook, and their effects, not just on the mechanics of your Campaign, but on the fiction as well. I discussed how every change you make changes how the Old World lives, breathes, and feels at the table, and pointed out some options you might want to adopt, depending on your playstyle.
But, as I said last time, there are two more categories of options to go through: System optional rules and the Between Adventures chapter, so let’s not waste any more time!
System Options
Options: Deathblow
Page 160 brings us the Deathblow optional rule, which — as the name suggests — is combat focused! Deathblow allows Characters to keep attacking if they manage to kill an opponent in melee combat. It’s basically the Gotrek Gurnisson rule where everyone's favourite slayer wades through scores of lesser
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Posted: May 01, 2019
WFRP: The Rulebook is a Treasure Chest
(Part #1)
It's that time of the week again, #WARHAMMERWEDNESDAY! So, let's get stuck right into Ben's latest blog!
It's WFRP Time, again! Hey folks, I'm Ben, and I literally cannot stop talking about Warhammer. Honestly, it's a serious problem... but we'll manage, won't we? This week, my compulsion has me thinking about all the little optional rules scattered throughout Warhammer Fantasy Roleplay, and what they might mean for the fiction of your Warhammer game, in addition to the mechanics.
As I've said before, the fiction is as important as the mechanics of a game, and the two are closely related. We know WFRP is a game about gritty heroes because we have so many rules dedicated to permanent injury, disease, and the slow encroachment of Chaos. The mechanics reinforce the fiction, and vice versa. Therefore, it stands to reason that every change you make to the rules — whether it's house rules or the Options given to you in the rulebook — will, in turn, change the fiction
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Posted: April 24, 2019
Pre-Order WFRP Rough Nights & Hard Days Now!
Click here to order now!
Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarrelling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse players.
Rough Nights & Hard Days Includes:
- A Rough Night at the Three Feathers: a quiet evening at the riverside inn becomes very eventful indeed.
- A Day at the Trails: a much-awaited trial-by-combat becomes memorable for all the wrong reasons.
- A Night at The Opera: an evening of cultured opera descends into farce and horror.
- Nastassia’s Wedding: a celebrated society wedding does not go according to plan.
- Lord of Ubersreik: competing factions gather for a ball that quickly becomes a battlefield.
- Pub Games:
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Posted: April 11, 2019
WFRP Starter Set
C7 WFRP Producer Andy Law discusses how he got into Warhammer, the upcoming Starter Set.....and haggis in the April Edition of Game Trade Magazine? #WarhammerWednesday
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Posted: April 11, 2019
WFRP: Small but not Overlooked
We hope that by now you are getting into our weekly WFRP blog posts by C7 writer Ben Scerri. If you've missed any, you can catch up on our blog anytime. As always we would love to hear your feedback on our Facebook and Twitter pages. For now, let's get stuck into blog number 6!
Hello, everyone! My name is Ben, and I’m here to discuss the most diminutive yet least disparageable (despite popular belief) Species currently available during Character Creation: the Halflings! There are a few misconceptions concerning Halflings online, and I’m here to clear these up. The focus today is the Size rules on page 341 of Warhammer Fantasy Roleplay Core rulebook. For many, what I discuss here will be obvious; but for some, it will come as a surprise. So, grab your best Rumster's pie and settle into your comfy chair, and let's talk Halflings!
Technically Small
All Halflings, at Character Creation, get the Small Talent (page 145). This means the Size rules in the Bestiary (page
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Posted: April 07, 2019
WFRP a Creature for every occasion
It's #WarhammerWednesday time here at Cubicle 7 and that means another super WFRP post from C7 writer Ben Scerri! This week its all about Creatures! Let us know on Facebook and Twitter how you create Creatures for your games — and definitely regale us with stories of your own twisted creations! If you missed Ben's previous posts, settle in and catch up on post one, two, three and four now.
It’s that time again! Hey folks, I’m Ben Scerri, and I am Excited™ to jump back on my soapbox and wax lyrical about all things WFRP! This time around, I’m going to poke my head into the Bestiary, and I’ll explain the various methods I used to create Creatures for every WFRP occasion. Let’s begin!
Four Ways to Skin a Monster(ous Cat)
Whilst the Bestiary in the core book comes with a bunch of options — enough, really, for MANY sessions of play — there’s one truth that rings out the Old World over...you can never have too many monsters! But endless reams of Creatures
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Posted: April 07, 2019
WFRP: It's not easy being Elven
We hope you have enjoyed the last few in-depth WFRP blog posts from C7 writer, Ben Scerri. If you missed any, you can catch up on post one here, post two here and last weeks post right here. Today, Ben is discussing all thing Elven! As always, we love to get your feedback on Facebook and Twitter!
Continue reading for more!
Hello again, folks — I’m back to talk WFRP! One of my favourite things about the Warhammer world is how it handles differences between different peoples. As a 2nd-gen immigrant in Australia, I’ve experienced that first hand, and despite there being a lot of animosity between the different species in the setting of Warhammer, it’s handled in a very interesting, accurate, and empowering way.
This collides with a topic of debate I’ve seen a lot online — ever since 1st Edition found its home in the dark corners of the burgeoning Internet. What debate is that, you ask? Well, the 'fact' that Elves are overpowered! So, today, I’m talking maths as well
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Posted: April 07, 2019
WFRP: Setting Expectations
As its Warhammer Wednesday we want to share the third in our series of WFRPBlog Posts from C7 writer Ben Scerri. If you need to catch up on his previous in-depth posts you can find the first one here and the second here. You can also join the C7 chat on Facebook, Twitter and Instagram to give us your feedback. You can find the WFRP4 Core rulebook in stores now or order directly here.
Hello again, folks! Today we’re talking setting expectations in WFRP — that’s right, we’re doing a little Gamemaster advice! The rulebook is full of mechanics, stories, hooks, monsters, spells, careers, trappings… EVERYTHING you might need to run a game. But today I want to talk a little about starting a game, so that’s where we’re going to jump in right now.
‘Nobody expects the Estalian Inquisition… but they sure as Sigmar should expect your game sessions!’
A good campaign will begin by setting expectations (especially in reference to what you should expect from the setting

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