Meet the Team - David F. Chapman

#doctorwhosday

Today we have a Meet the Team post from David F. Chapman who works on Doctor Who line!

It seems strange to be asked to write a ‘Meet the Team’ blog post as I’m still a relative newbie to the Cubicle 7 team, though my time working with the company stretches back through the Time Vortex to the very early days. 

Before Cubicle 7, I started trying to get into writing for tabletop games back in the late 1980s, sending typed manuscripts to West End Games for their fantastic Ghostbusters RPG. However, it wasn’t until the early 2000’s that I finally got my foot in the door working on a handful of projects for Eden Studios, including Terra Primate, Buffy the Vampire Slayer, Army of Darkness, and eventually revamping the Conspiracy X line to a second edition. 

It was Conspiracy X that got me talking to Dominic McDowall, Angus Abranson, and Chris Birch. We discussed popular licenses that would hopefully bring tabletop gaming to new audiences, and set to working on that very first pitch for Doctor Who that we nervously presented to the BBC Studios with the graphic design help of Fred Hicks.

We gave it all we had, and came out of that first meeting with the BBC Studios convinced that we didn’t stand a chance. We gave it a good shot, and we were just happy to have made it that far. Luckily, they liked what we showed them, and now, nearly thirteen years and twenty-plus books later, Cubicle 7 is still producing cool Doctor Who games! 

I’ve been involved with many of the titles, usually taking a more active role when the core rulebook needed an update — I guess Cubicle 7 figured if the rules needed a polish, who better to ask than the designer of the Vortex system itself? And that’s kinda what happened with the forthcoming Second Edition. Dom and Zak got in touch about the possibility of really shaking things up with the new Second Edition rules, and I confessed I had many ideas about Vortex that had been bubbling away in the back of my mind for many years.

The new Second Edition is faster, quicker, easier, and hopefully even more accessible, and I’m really excited to share all of the cool things we have in store for Doctor Who: The Roleplaying Game. Plenty to keep you adventuring across all of space and time. There is so much planned that they needed an extra pair of hands at Cubicle 7, and they foolishly took me on full-time as a Producer!

Anyway, I shouldn’t be sitting here talking about me! There are new worlds to see and explore. In the words of the Doctor...

‘Remember, hate is always foolish, love is always wise. Always try to be nice, but never fail to be kind.’

Pre-Order Doctor Who: The Roleplaying Game Second Edition

The award-winning Doctor Who: The Roleplaying Game has regenerated into a new Second Edition that is faster, easier, and even more exciting. This book presents all the rules and background you need to voyage across space and time with the Doctor, or as new characters experiencing brand new epic adventures.

The cover image was designed by renowned digital artist Will Brooks, whose Doctor Who work has been used by Big Finish and Titan Comics.

Pre-order on our webstore here

Buy the PDF only on our webstore here

Buy the PDF on DrivethrRPG here

THE EINSTEIN ENGINE – FREE PDF!

A simple trip to the Australian Outback in 1988 to take in the sights of a spectacular solar eclipse leads to a horrific discovery — the body of a cloned genius has been excavated from deep within an opal mine. Another, then another. Who is cloning the universally renowned scientist, and what fate is befalling all of these clones?

Download the FREE PDF from our web store here.

Download the FREE PDF from our DrivethruRPG  here.

The race is on for a globe spanning adventure where the fate of our entire Universe is threatened by the mysterious and terrifying Geh-Koh-Rel.

The Einstein Engine is a new adventure for Doctor Who: The Roleplaying Game Second Edition, written by Graham Tugwell. This 22-page PDF release is free, designed to give Gamemasters an exciting adventure to get them started with the brand new edition of the award-winning Doctor Who: The Roleplaying Game

Compatible with the first edition of the game, the adventure takes the characters from the Australian Outback of the 80s, to Peru in the far future, as they try to unlock the secrets of The Einstein Engine.

BBC, DOCTOR WHO and TARDIS (word marks and logos) are trade marks of the British Broadcasting Corporation and are used under licence. BBC logo © BBC 1996. Doctor Who logo and WHO insignia © BBC 2018. Thirteenth Doctor images © BBC Studios 2018. Licensed by BBC Studios.