Date Posted: 12-07-2022

Doctors and Daleks – Conflict!

We hope you’re as excited as we are for the upcoming release of the time-bending Doctors and Daleks on July 19th! Last time we shared a look at Alien Archive and the rules of time travel, and today we have an overview of how combat has been shifted to a less violent, more narrative approach (the Doctor always prefers to talk their way out of things!).

We’re also sharing a first look at the cover for The Keys of Scaravore, an epic adventure for levels 1-5, that leads the characters to the Wild West and distant worlds, encountering Draconians, Silurians, Zygons, and more, before finally facing the terrifying Scaravore itself — so read on to learn more!


It’s no secret that the 5th edition basic rules focus quite heavily around  combat, but the Doctor is against violence whenever it can be avoided, and absolutely abhors killing. ‘Combat’ in Doctors and Daleks is more about conflict resolution, with a rebuilt set of rules to end a fight without anyone getting hurt. 

Rather than worrying about Hit Points that measure your physical fortitude, characters in Doctors and Daleks have Plot Points, a narrative measure of your luck, your resolve, and your drive to succeed. Much like in Doctor Who, your character might get a few cuts and scrapes, but they’re unlikely to get seriously injured by any attack — a Dalek’s blaster might burn the sleeve of their coat or they might graze their knee dodging a Silurian’s sword, and that’s how Plot Points are decreased. When you run out of Plot Points you’ll be incapacitated, or surrender to the enemy (though this is a great way to be taken to their leader!). 

On the other side, you probably won’t be killing your enemies either. Plot Points can measure how well your arguments are changing the opponents’ mind, or how much your meddling is foiling their plans. When your opponents run out of Plot Points, they might be incapacitated, decide that you’re in the right, or their scheme might be completely ruined. Often they will realise they cannot win this current fight and will hastily retreat and regroup, giving the characters a chance to retain their upper hand and thwart their evil plans once and for all. 

Quips are at the core of combat in Doctors and Daleks and are analogous to the spells in the 5th edition basic rules. Quips represent your character’s special abilities and the strength of words, allowing you to do incredible things and hopefully dissuade your enemies from dealing anyone harm. You can use Quips to decrease your opponents’ Plot Points, create marvellous technological effects, or just help someone out by offering them a Jelly Baby. 

The Keys of Scaravore

In the time before humanity, even before the rise of Gallifrey, Scaravore was imprisoned for its crimes. Last of a long dead species, it slumbered, sending its influence out into the stars. Now it seeks to rise again, to extend its evil dominion over the galaxy.

The Keys of Scaravore is a collection of four new connected adventures for Levels 1-5, that lead the characters to the Wild West and distant worlds, encountering Draconians, Silurians, Zygons, and more, before finally facing the terrifying Scaravore itself.

  • Discover the dark secrets of a technologically advanced paradise occupied by seemingly prehistoric people, and unwind the tragic plot of a Dalek plague in Paradise Lost.
  • Marooned on a strange planet where advanced technology doesn’t work, your Team TARDIS will have to unravel the mysteries of an apparently magical mediaeval society and solve an interplanetary diplomatic crisis in A Kind of Magic.
  • Travel the Oregon Trail with a wagon train filled with refugee aliens in Westward Bound, and protect their secrets from a sect of deadly bounty hunters.
  • Buried deep beneath the streets of modern day London, a nightmarish creature stretches its malign influence across space and time… only a team of terrific time travellers can stop it in The Mandala of Scaravore

Be sure to follow us on Facebook and Twitter, and keep an eye on our website so you don’t miss out when Doctors and Daleks launches on July 19th!

BBC, DOCTOR WHO, TARDIS, DALEK, CYBERMAN and K-9 (word marks and logos) are trade marks of the British Broadcasting Corporation and are used under licence. BBC logo © BBC 1996. Doctor Who logo and WHO insignia © BBC 2018. Thirteenth Doctor images © BBC Studios 2018. Dalek image © BBC/Terry Nation 1963. Cyberman image © BBC/Kit Pedler/Gerry Davis 1966. K-9 image © BBC/Bob Baker/Dave Martin 1977. Licensed by BBC Studios.